Friday, 25 January 2013

Assassin class for Arena


so this is the assassin class that i have made for my Arena game

Assassin
HP – 4
AC – 14
MAB - +0
RAB - +0
Save – 15+

Melee weapon – 1d6 (large knife or small sword)
Ranged weapon – 1d4 (blow darts or throwing weapon)


1st – hide; the assassin model when within 1 inch of partial cover is considered to be hidden
2nd – sneak attack; this model does an extra 1d6 damage when in the rear arc or when striking out of cover
3rd – weak spot; melee attacks are now at +2, ranged attacks are now +1
4th – poison blade; the melee weapons of this model now do poisoned attacks as well as normal damage
5th – sneak attack level 2; sneak attack damage is now 2d6
6th – weak spot level 2; melee attacks are now +3, ranged attacks are now +2
7th – killing blow; the melee weapons of this model now cause a save or die wound (1 point of damage must be taken for this to happen)
8th – poison weapons; the ranged attacks this model makes now do poisoned damage, as well as normal damage
9th – sneak attack level 3; sneak attack damage is now 3d6
10th – master assassin; all weapons cause save or die, MAB is now +5, RAB is now +4, sneak attack damage is now 4d6


let me know what you think

No comments:

Post a Comment