Friday, 16 December 2016

last years santicore plus this years mongrel-core

blah blah blah, never post as often as i should, blah blah blah, probably should do some more posting, blah blah blah, ill try better, blah blah blah, yeah thats a lie


so for last years santicore i did this thing

link

this is what i asked for, and its totally awesome

link 2

this year santicore didnt really happen (no big deal) but some of the trash clowns over at g+ went and decided to do a quick dirt bag thing, here is what i wrote up



Full Mongrel Carousing Table
You can use this as either a different carousing table or as something that is used in conjunction with your other tables that you have set up.

Roll 1D12

1 – you went full mongrel, you broke into a church smashing through a stained glass window and have stolen a 12 foot idol of the worshippers god. Roll 1D6, 1 – nothing, 2-4 – you smashed a few plinths on the way out and broke open the doors, 5 – you ruined some plinths and broke a door off of its hinges, 6 – you also grabbed 1D100gp worth of stuff on the way out. This is stuff like sliver candle sticks, paintings, money from the collection tins, censers, communion wine, and scrolls or books.

2 – you got into a fight, lose level hit dice one step down the chain hit points (eg you are a level 5 thief with a D8 for hit dice, so you would roll 5D6 and lose that many hit points). It’s a cool story and that’s it.

3 – you awaken in gaol being spooned by a large and unattractive person of the same sex as you, you have pain all over your body and your muscles are extremally sore. You don’t know what you did to cause this. Roll 1D6, 1 – you robbed a house/warehouse and were beaten up by the owner/security, 2 – you got into a fight with the city watch, 3 – you got into a rigged amateur fight, 4 – you had a punch on with one of your fellow party members, 5 – you fell from a great height, 6 – you looked the wrong way before crossing the road and got hit by a cart.

4 – you awaken in your bed, something seems out of place but you cant quite place it. You get dressed and when you pick up your weapon its covered in still wet blood, you have no idea how it got like this.

5 – you had a good night last night with a lady/gentlemen of the night, you have some sort of sore on your junk, it oozes yellowy green puss and smells horrible. Treat this a though you had cast stinking cloud with a 10 foot radius. This lasts for 1D10 hours.

6 – you smoked something weird last night, today you act as though under the haste spell. Tomorrow you are at disadvantage to everything. Make a DC 17 CON save, if you fail you must try and seek out more of this weird drug you smoked you must take more of this drug, if you pass you must seek out more of this weird drug you smoked but upon getting it you have the choice upon taking it again or not. If you take it again you have a cumulative +1 to the save DC for each time you have failed, welcome to addiction mate. If you have passed you have a cumulative +1 to your roll if you take the drug again.

7 – you smoked something weird last night, today you have a +5 modifier to any INT test that you make today, you are smarter then all those around you, they are nothing, no one else knows anything, you know all. Tomorrow you are at disadvantage to everything. Make a DC 17 CON save, if you fail you must try and seek out more of this weird drug you smoked you must take more of this drug, if you pass you must seek out more of this weird drug you smoked but upon getting it you have the choice upon taking it again or not. If you take it again you have a cumulative +1 to the save DC for each time you have failed, welcome to addiction mate. If you have passed you have a cumulative +1 to your roll if you take the drug again.

8 – you smoked something weird last night, today you halve any damage that you take from any source, you also have +10 modifier to any STR or CON based action that you take including saves. Tomorrow you are at disadvantage to everything, and any healing that you receive you are required to make a DC 15 CON save or you pass out for 1D10+1 minutes. Make a DC 17 CON save, if you fail you must try and seek out more of this weird drug you smoked you must take more of this drug, if you pass you must seek out more of this weird drug you smoked but upon getting it you have the choice upon taking it again or not. If you take it again you have a cumulative +1 to the save DC for each time you have failed, welcome to addiction mate. If you have passed you have a cumulative +1 to your roll if you take the drug again.

9 – you smoked something weird last night, there is now bugs under your skin but no one else can seem them. You really want them out, they shouldn’t be there but they are, no matter how much you scratch you cant get them out. You take 1 hit dice worth of damage every hour (eg if you are a fighter with a D10 hit dice, you take 1D10 damage), this can be magically healed but if this is the case you need to make a DC 15 CON save or the bugs get worse. Make a DC 17 CON save, if you fail you must try and seek out more of this weird drug you smoked you must take more of this drug, if you pass you must seek out more of this weird drug you smoked but upon getting it you have the choice upon taking it again or not. If you take it again you have a cumulative +1 to the save DC for each time you have failed, welcome to addiction mate. If you have passed you have a cumulative +1 to your roll if you take the drug again.

10 – you smoked something weird last night, you are at disadvantage to everything today. Make a DC 17 CON save, if you fail you must try and seek out more of this weird drug you smoked you must take more of this drug, if you pass you must seek out more of this weird drug you smoked but upon getting it you have the choice upon taking it again or not. If you take it again you have a cumulative +1 to the save DC for each time you have failed, welcome to addiction mate. If you have passed you have a cumulative +1 to your roll if you take the drug again.

11 – you smoked something weird last night, you are extremally hungry and thirsty today, you must consume three times the normal amount of food and water today. Tomorrow you are at disadvantage to everything. Make a DC 17 CON save, if you fail you must try and seek out more of this weird drug you smoked you must take more of this drug, if you pass you must seek out more of this weird drug you smoked but upon getting it you have the choice upon taking it again or not. If you take it again you have a cumulative +1 to the save DC for each time you have failed, welcome to addiction mate. If you have passed you have a cumulative +1 to your roll if you take the drug again.

12 – you smoked something weird last night, it was nice, that is all. Make a DC 17 CON save, if you fail you must try and seek out more of this weird drug you smoked you must take more of this drug, if you pass you must seek out more of this weird drug you smoked but upon getting it you have the choice upon taking it again or not. If you take it again you have a cumulative +1 to the save DC for each time you have failed, welcome to addiction mate. If you have passed you have a cumulative +1 to your roll if you take the drug again.